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NOSTALRIUSSeason 3
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How wings are made

Real wings never drop from monsters: every 1st- to 3rd-tier wing comes out of the Chaos Goblin Machine, built up a rung at a time (the cash-shop Small Wings are the exception). You feed a mix in, pay a fee, and it either works or it does not. What you carry between rungs is the wing from the tier below, so the ladder is cumulative: a 3rd-tier wing normally has a 1st-tier wing somewhere in its history.

The chance is something you buy: A wing mix does not have a fixed success rate. The machine adds up what your ingredients are worth and turns that into the chance — so a more valuable optional item means better odds, up to the cap for that rung. On most rungs the zen fee then scales with the chance you ended up at (the 2nd-wing and cape mixes are a flat 5,000,000 Zen). VIP’s craft bonus and a Talisman of Luck are added on top of the cap, which is the only way past it.

Two things worth knowing before you spend anything. The machine picks the result at random from the whole list and ignores your class — it will happily hand a Dark Knight a wing only an Elf can wear, so plan to trade. And a Talisman of Chaos Assembly cannot protect a wing mix; it only works on the +10 to +13 item upgrades.

Step 0 — the Chaos weapon

Everything starts here. A chaos weapon is worthless on its own; it exists only to be fed into the 1st-wing mix.

Chaos Weapon

Mix #1

No success cap — the chance rises with what you put in

Fee scales with the chance you buy

You need

1x Jewel of Chaos

Destroyed if the mix fails

1x any item at +4 to +13 carrying an Option

Degraded if the mix fails, not destroyed

Optional: 1x Jewel of Bless

Destroyed if the mix fails

Optional: 1x Jewel of Soul

Destroyed if the mix fails

You can get

Chaos Dragon Axe

Chaos Dragon Axe

Dark Knight, Magic Gladiator

Chaos Nature Bow

Chaos Nature Bow

Fairy Elf

Chaos Lightning Staff

Chaos Lightning Staff

Dark Wizard, Magic Gladiator

One of these 3 at random — your class is not taken into account

1st tier — first wings and capes

The first real wing. On the 1st-wing mix a failure does not wipe you out: the chaos weapon is degraded rather than destroyed. The Dark Lord can’t wear 1st wings — his cape is mixed from any 1st wing plus a Crest of Monarch, and that mix burns everything if it fails.

1st Level Wings

Mix #11

No success cap — the chance rises with what you put in

Fee scales with the chance you buy

You need

1x Chaos Dragon Axe or Chaos Lightning Staff or Chaos Nature Bow at +4 to +13 carrying an Option

Degraded if the mix fails, not destroyed

1x Jewel of Chaos

Destroyed if the mix fails

Optional: 1x Jewel of Bless

Destroyed if the mix fails

Optional: 1x Jewel of Soul

Destroyed if the mix fails

Optional: 1x any item at +4 to +13 carrying an Option

Destroyed if the mix fails

You can get

Wings of Elf

Wings of Elf

Fairy Elf · level 180

+12% damage, 12% less taken, 10 defense

Wings of Heaven

Wings of Heaven

Dark Wizard, Magic Gladiator · level 180

+12% damage, 12% less taken, 10 defense

Wings of Satan

Wings of Satan

Dark Knight, Magic Gladiator · level 180

+12% damage, 12% less taken, 20 defense

Wings of Curse

Wings of Curse

Summoner · level 180

+12% damage, 12% less taken, 10 defense

One of these 4 at random — your class is not taken into account

Cape of Lord

Mix #24

Success caps at 90%

5,000,000 Zen, at any rate

You need

1x Jewel of Chaos

Destroyed if the mix fails

1x Crest of Monarch

Destroyed if the mix fails

1x Wings of Curse or Wings of Elf or Wings of Heaven or Wings of Satan

Destroyed if the mix fails · its value raises the chance

Optional: 1x any item at +4 to +13 carrying an Excellent Option

Destroyed if the mix fails · its value raises the chance

You can get

Cape of Lord

Cape of Lord

Dark Lord · level 180

+20% damage, 10% less taken, 15 defense

2nd tier — second wings

Note the 1st wing needs no plus and no luck here — any one will do. But everything in the machine burns if it fails, your wing included.

2nd Level Wings

Mix #7

Success caps at 90%

5,000,000 Zen, at any rate

You need

1x Jewel of Chaos

Destroyed if the mix fails

1x Loch's Feather

Destroyed if the mix fails

1x Wings of Curse or Wings of Elf or Wings of Heaven or Wings of Satan

Destroyed if the mix fails · its value raises the chance

Optional: 1x any item at +4 to +13 carrying an Excellent Option

Destroyed if the mix fails · its value raises the chance

You can get

Wings of Spirits

Wings of Spirits

Fairy Elf · level 215

+32% damage, 25% less taken, 30 defense

Wings of Soul

Wings of Soul

Dark Wizard · level 215

+32% damage, 25% less taken, 30 defense

Wings of Dragon

Wings of Dragon

Dark Knight · level 215

+32% damage, 25% less taken, 45 defense

Wings of Darkness

Wings of Darkness

Magic Gladiator · level 215

+32% damage, 25% less taken, 40 defense

Wings of Despair

Wings of Despair

Summoner · level 215

+32% damage, 25% less taken, 30 defense

One of these 5 at random — your class is not taken into account

3rd tier — wings of conqueror

Two mixes, and the level-400 master class is required to wear the result. Stage 1 turns your 2nd wing into a Feather of Condor; stage 2 turns that into the wing. The wing you put into stage 1 is not destroyed on failure — it drops 2 to 3 levels and loses its option.

3rd Level Wings, Stage 1

Mix #38

Success caps at 60%

12,000,000 Zen at 60%

You need

1x Cape of Lord or Wings of Darkness or Wings of Despair or Wings of Dragon or Wings of Soul or Wings of Spirits at +9 to +13 carrying an Option

Drops 2–3 levels and loses its option if the mix fails

1x Jewel of Chaos

Destroyed if the mix fails

1x Jewel of Creation

Destroyed if the mix fails

1x Packed Jewel of Soul (10 jewels)

Destroyed if the mix fails

1x any item at +7 to +13 carrying an Ancient Bonus + Option

Drops 2–3 levels and loses its option if the mix fails · its value raises the chance

You can get

Feather of Condor

Feather of Condor

3rd Level Wings, Stage 2

Mix #39

Success caps at 32%

8,960,000 Zen at 32%

You need

1x Feather of Condor

Destroyed if the mix fails

1x Flame of Condor

Destroyed if the mix fails

1x Jewel of Chaos

Destroyed if the mix fails

1x Jewel of Creation

Destroyed if the mix fails

1x Packed Jewel of Bless (10 jewels)

Destroyed if the mix fails

1x Packed Jewel of Soul (10 jewels)

Destroyed if the mix fails

1x any item at +9 to +13 carrying an Excellent Option + Option

Drops 2–3 levels and loses its option if the mix fails · its value raises the chance

You can get

Wing of Storm

Wing of Storm

Blade Master · level 400

+39% damage, 39% less taken, 60 defense

Wing of Eternal

Wing of Eternal

Grand Master · level 400

+39% damage, 39% less taken, 45 defense

Wing of Illusion

Wing of Illusion

High Elf · level 400

+39% damage, 39% less taken, 45 defense

Wing of Ruin

Wing of Ruin

Duel Master · level 400

+39% damage, 39% less taken, 55 defense

Cape of Emperor

Cape of Emperor

Lord Emperor · level 400

+39% damage, 24% less taken, 45 defense

Wing of Dimension

Wing of Dimension

Dimension Master · level 400

+39% damage, 39% less taken, 45 defense

One of these 6 at random — your class is not taken into account

Materials you have to hunt

Everything else in the recipes is either a jewel or something the ladder itself produces. These are the pieces you cannot craft around — the real gate on a wing.

Crest of Monarch

Crest of Monarch

Icarus — 0.1% per kill · Lv 82+

Lord of Darkness 18%
Icarus Overlord 15%

Also from: Yellow Flower Exchange

Flame of Condor

Flame of Condor

Barracks of Balgass — 0.005% per kill

Blue Alien 12%
Karmaije 12%
Loch's Feather

Loch's Feather

Icarus — 0.1% per kill · Lv 82+

Lord of Darkness 40%
Icarus Overlord 30%

Also from: Yellow Flower Exchange